Attack speed calculation

If CON were to be used in the attack speed formula, the enemies would be overwhelmingly powerful compared to the all-female cast.
Therefore, in this hack, Strength and Skill are used instead of CON as far as AS calculation goes.


Now, this hack features the attack speed instead of the critical rate in the status screen.
(I was originally planning to remove range and display crit and AS, but that's still under development. Sorry.)

Attack speed formula
Speed - weight + (STR/4 + SKL/4)

So, if we use the image above...
12-10+{10/4+13/4)... which would be...
12-10+2+3=7

Yet, critical rate and doubling work as usual.
Critical is weapon critical rate + SKL/2 + S rank onus + Critical skill + support bonus,
While doubling happens when the AS difference is 4 or higher.

Weapon triangle

The weapon triangles have been changed, with an increased amount of interactions.

The regular triangles now have a +/-20% hit and +/-3 damage adjustment,
While the added relations result in +/-10% hit and +/-1 damage.
For details, look below:




Critical damage / added effectiveness

The critical hit damage is the usual x3. (I had modified it at a time, but forgot I had changed it back.)

The effective damage adjustment is now 1.5x, and the number of extra damage interations has been increased a lot.
The Bishops' Slayer skill adjustment is 1.5x as well.

Some weapons now deal extra damage against new targets.
* Holy weapons and some others had their effectiveness increased as well.
Effective against armored enemies
Knight/General/Great Knight
Bael/Elder Bael
Fire-type anima magic
Revenant/Entombed
Bonewalker/Wight
Draco Zombie
Thunder-type anima magic
Wyvern Rider/Wyvern Lord/Wyvern Knight
Manakete/Draco Zombie
Mauthedoog/Gwyllgi
Tarvos/Maelduin
Wind-type anima magic
Pegasus Knight/Falcon Knight
Wyvern Rider/Wyvern Lord/Wyvern Knight
Gargoyle/Deathgoyle
Mogall/Arch Mogall
Manakete
Light magic
Revenant/Entombed
Bonewalker/Wight
Mogall/Arch Mogall
Gorgon/Draco Zombie
Shaman/Druid
Dark magic
Paladin/???/???
Sister/Monk/Priest/Bishop
Troubadour/Valkyrie
Bael/Elder Baelč
Cyclops


S weapon rank bonuses

I've changed the S weapon rank bonuses so they're different, depending on the weapon.
The changes are listed below.
 ATKDEFASHITAVOCRT
2-15-10
-3-510-
3--10-5
1-2555
--310-5
1115-10
3--15--

Caution! These bonuses don't apply when the unit cannot counterattack!

When that Wight (S bows) is using a bow, its AS is 27+2-29.
However, since he can't counterattack in the right image, his AS is lowered to 27.